A downloadable tool for Windows

If you have ever tried to export a magicavoxel mesh, whether because you need it to use it in blender, godot, unity or just to send it to your friends, you'll know that the size is too big..

With this program you'll be able to compress this files in a smaller and a better way. For more information go to: Voxel optimizer on github and don't forget to SHARE YOUR FEEDBACK!

IMPORTANT (read before downloading): 

There are currently some issues: 

  • No version for linux or mac
  • No animation support
  • No group rotation support


    Updated 15 days ago
    StatusReleased
    CategoryTool
    PlatformsWindows
    AuthorDavidevofficial
    Made withRust
    TagsGame Design, game-dev, magicavoxel, tool, Voxel
    Average sessionA few minutes
    LanguagesEnglish
    InputsMouse
    AccessibilityColor-blind friendly, High-contrast, One button
    LinksGithub

    Download

    Download
    https://github.com/davidevofficial/voxel_optimizer/releases/download/release2.0.9/VO_v209.7z
    External

    Install instructions

    To get started download and extract the zip.  If you get a security warning simple click "More Info..." and discard the warning.

    After downloaded double click the execuable, drag-and-drop, convert and share here your results and feedbacks!

    Development log

    Comments

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    (+1)

    Hey, I'm not sure what the issue is with textures/UVs when importing to Godot:
    Magicka:

    Godot: 

    (1 edit) (+1)

    It is most likely a problem with godot that you can easily solve, follow this tutorial (from minute 3): 

    If it doesn't fix the problem try to increase the digits in the UV coordinates, here is a guide:
    https://github.com/davidevofficial/voxel_optimizer?tab=readme-ov-file#enable-man... 


    lemme know how it goes :)

    Will try! Thnx for the response. I tried an alt model, am a beginner in Godot