A downloadable tool for Windows

If you have ever tried to export a magicavoxel mesh, whether because you need it to use it in Blender, Godot, Unity or just to send it to your friends, you'll know that the size is too big..

With this program you'll be able to compress this files in a smaller and a better way. For more information go to: Voxel optimizer on github and don't forget to SHARE YOUR FEEDBACK!

IMPORTANT (read before downloading): 

There are currently some issues: 

  • No version for macOS (although it might run with Wine) 
  • No animation support
  • No group rotation support


Updated 10 days ago
StatusReleased
CategoryTool
PlatformsWindows
AuthorDavidevofficial
Made withRust
TagsGame Design, game-dev, magicavoxel, tool, Voxel
Average sessionA few minutes
LanguagesEnglish
InputsMouse
AccessibilityColor-blind friendly, High-contrast, One button
LinksGithub

Download

Download
https://github.com/davidevofficial/voxel_optimizer/releases/download/release2.0.9/VO_v209.7z
External

Install instructions

To get started download and extract the zip.  If you get a security warning simple click "More Info..." and discard the warning.

After downloaded double click the execuable, drag-and-drop, convert and share here your results and feedbacks!

Development log

Comments

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(+1)

Hey, I'm not sure what the issue is with textures/UVs when importing to Godot:
Magicka:

Godot: 

(1 edit) (+1)

It is most likely a problem with godot that you can easily solve, follow this tutorial (from minute 3): 

If it doesn't fix the problem try to increase the digits in the UV coordinates, here is a guide:
https://github.com/davidevofficial/voxel_optimizer?tab=readme-ov-file#enable-man... 


lemme know how it goes :)

Will try! Thnx for the response. I tried an alt model, am a beginner in Godot